Building the Project¶
It is possible to quickly build the project from the UI if needed. If a preview is needed, click on the Play button at the top of the screen. Make sure to un-click the Play button if any more edits are needed, when the play button is selected all changes during that time are reverted.
For a full build, navigate to the top bar and click File > Build & Run,
select the folder for the build.
This should create a .exe
and will automatically execute the .exe
to play the simulation.
Using a Unity Cache Server¶
Due to the size of the project, builds can take a while to process.
A Cache Server is used to reduce the time of the build by caching assets across all jobs.
To setup a Cache Server follow the instructions on the Unity Cache Server project page.
To connect to the server use the following flag in the parameters of the build command -CacheServerIPAddress ip:port
where ip
and port
are replaced with the IP and port of the Cache Server.